Teaching Beginners How To Throw Forehand. | | This article is intended for experienced players teaching beginners how | to throw their first forehand (sidearm) throws. The most important | thing is that the learning experience be fun. If progress is | slow some bad habits can be tolerated if they lead to immediate results | (eg. throwing from too close to the body). | | People are different and learn differently. Tips one player sees | as the golden ray of enlightenment will be completely worthless to to | another. Sometimes there's a tendency to give constant instruction and | adjustment. This works for some people, but it frustrates others. | Take your cue from the person you are teaching. | | Additionally, heap on tons of praise - especially every time they throw | it flat or with lots of spin - regardless of where the disc goes. Once | they get that, the accuracy will eventually come. But they don't know | that, yet; they're looking at where the throw is going. So lots of | positive reinforcement for "mere" spin and throws that don't turn over. | An important milestone is when the beginner can throw skip curves | (ie. curve to the right for a right handed thrower). | | GRIP | | Show them what your grip looks like, with the disc and without. The | middle finger is straight and flat against the inside rim. The outside | rim of the disc makes contact with the web between thumb and index | finger. The grip should be firm and probably uncomfortable for a | beginner's unmolded hands. The top of the disc may bend slightly under | pressure of the thumb. | | Fig 1. The Forearm Grip | (See ``SKILL AND DRILLS'', The Ultimate Handbook for New Players, by UPA) | | For advanced throwers, the index finger may be together with the middle | finger so that the middle finger can extend straight out in line with | the palm of the hand, getting more wind-up and therefore, more spin. | Beginners may need to keep the index and middle fingers separated to | gain more control of the disc. The pad of the middle finger must still | be against the rim of the disc. | | STANCE | Assume a stance with the balls of the feet a shoulder width apart. | Initially it appears easier to learn to throw side on and/or with the | elbow close to the hip. This may be a crutch later when you have to | look up-field and extend around a marker. | | The thrower must have the disc cocked, ready to impart spin before | throwing. It can either start wound as far back as it can go or the | thrower can cock the disc by a small whip of the fingers immediately | before the throw. | | SWING | The main trick is to keep the outer tip of the disc down. | For the more advanced beginner the following points may help. | The motion of the disc while in the hand should not be so much as an | arc-like swing, but a whiplash. With increasing speed, motion towards | the target starts from the shoulder, to the elbow then wrist and | finally the fingers. Stepping forward with the non-pivot foot may help. | The pivot should be on the opposite side as the throwing hand. | | [ | With arc-like swings, the time of release heavily influences the | direction of the throw. By using the arm in a whiplash motion rather | than a swing, it should be possible to move the centre of the disc to | the target in more of a straight line, rather than an arc, so the | direction in the horizontal plane is easier to master. | ] | | RELEASE | Until now, there has been little spin in the disc. The whiplash effect | of the swing should culminate in a ``snap'' imparting maximum spin to | the disc. The flight plate of the disc should be spinning within one | plane. [Ie. if the spin axis is not perpendicular to the flight plate, | the disc will wobble.] Unless an air-bounce is intended, the direction | the disc is launched should lie within this plane. | | The time of release is when it all must come to together. The last | motions imparted to the disc are the ones it takes with it to combat | the wind and gravity. Yet this instant happens so quickly and | beginners have so many things to concentrate on, that it's hard to tell | what went on. | | FOLLOW-THROUGH | Any action by the thrower after letting go of the disc cannot influence | the flight of the disc. Nevertheless, some specific follow-through | tips are suggested in the next section as an aid to correct specific | problems in a throw. | | COMMON FAULTS | The single most common fault is that the disc will turn over hitting | the ground by your feet and roll off past you, where upon you must run | after it cheerily shouting back ``No worries, I need the exercise''. | | This fault is caused by one or more of the following: | - The angle of release is wrong | - The disc wobbles too much | - Turning the wrist over during the release | - Not enough spin, esp. with unstable discs or into the wind (change places) | | (1) The angle of release is wrong. | Usually the edge furthest away from the thrower is too high. | If a beginner thinks he's releasing it level it generally has the | outer tip up. Try: | (a) Lifting a leg and throwing under it. | As well as forcing the release to be lower this also tends to keep | edge furthest away from the thrower lower. It can also help get | more flick into the throw. This not only works 75% of the time but | also gets beginners psyched as hell; not only did they learn a new | throw, but, in their mind, they learned a "trick" throw as well. | (b) Stand closer and downwind so that they don't have to throw it harder. | | (2) The disc does not spin enough. Try: | (a) Using a motion similar to flicking a towel. | (b) Start with the disc cocked (or ``wound up'') as back as it can go. | Check the grip. Maybe the fingers are not extended, but at right | angles to the palm, so the disc is not cocked just before throwing. | (c) Using more wrist rather than arm (stand closer too?) | (d) Focus on the ``catapult'' feeling that one gets in the middle finger. | (e) Pulling the disc forward with the fingers on the inside rim. | | (3) The disc wobbles too much. (This is a hard one to correct.) | (a) Keep the disc flat during the swing. | Discourage wind-ups where the disc is not in the horizontal plane. | (b) Pull the disc rather than push it onto its flight path. | Pulling the disc keeps the flight plate of the disc trailing behind | the axis of the motion. | | Note that more spin may lessen the visible wobble, but | by itself does not fix the source of the fault. | | [ | Wobbling makes a disc turn over. This is probably due to the | increased air resistance pushing the centre of lift on the disc | forward? Due to precession, a centre of lift forward of the | centre of the gravity with turn a disc over to the roll curve | side. However, those words have never helped anyone. | Scientific principles are not easily transformed into the | quick, precise and yet fluid motion required. | ] | | 4) Turning the wrist over during the release | (a) Encourage a palm facing up follow through. | (Not a recommended technique for advanced throwers because it | puts too much sideways force on the finger joints) | | 5) Using a circular swing rather than ``straight'' at the target. | (a) Lead the throw with the elbow. | (b) Follow through by pointing throwing hand at the target. | | 6) Not enough distance | Don't worry about it with beginners. Just more practice is required | to get those those finger muscles strengthen and the flick automatic. | | Most beginners try to throw the disc rather than flick it. Thus, if | they concentrate on proper release angle (arm and disk) and imparting | spin on the disc, a flick of the wrist, they tend to get the basics | down quickly. When teaching someone, stand close to them (3 to 5 | metres, 10 to 15 feet) to reduce their tendency to "throw" the disc | rather than flick it. Once the basics are there, the distance will | follow. | | 7) Not enough accuracy. | Check that the grip is not finger tips only and the swing is | not circular, but in line to the target. | | 8) Can't remember all of the tips at once. | Return the basics. To remind yourself what it was like to learn, | try throwing opposite handed for a while. | | The most effective way of instructing often comes down to experienced | players working exclusively on throwing one-on-one before or after | practice with a new player. We are still a young sport and good | coaching techniques are yet to be discovered. Just let them work it | out and have you as a role model. | | Compiled by Maurice Cinquini with input from: | bo186@cleveland.Freenet.Edu (Retsu Takahashi) | markh@sag4.ssl.berkeley.edu (Mark Hurwitz) | lind@ils.nwu.edu (Jeff Lind) | jims@bnr.ca (Jim Spallin) | mwaa+@andrew.cmu.edu (Matthew S. Weiss) | trills@matai.vuw.ac.nz (Judi Lapsley) | pastore@humu.NOSC.Mil (Thomas J. Pastore) | ferguson@cs.rochester.edu (George Ferguson) | 70540.1522@compuserve.com (Eric Simon) | fau@po.CWRU.Edu (Francis A. Uy) | donc@ISI.EDU